Client issues
  - 
    Sliding / ice skating when moving and/or a flashing network icon is displayed
  
 
  - 
    The framerate is too high (your PC is too fast). You can set the cl_showfps cvar to 1 (or 2, if you use SoFplus) to display the framerate (e.g. set cl_showfps 2). Workarounds:
    
      - 
        In a mutliplayer game, the cl_maxfps cvar can be used to set the maximum framerate (e.g. set cl_maxfps 60). This does not work in a singleplayer game.
      
 
      - 
        In a singleplayer game, the _sp_cl_frame_delay cvar can be used to set a delay in ms between frames (e.g. set _sp_cl_frame_delay 16). This also works in a multiplayer game, but cl_maxfps is better then.
      
 
      - 
        The gl_displayrefresh cvar can be set to display refreshrate. Setting it to 60 (Hz) usually works (e.g. set gl_displayrefresh 60). If it is set to an unsupported value, the game may be unable to switch to fullscreen mode.
      
 
      - 
        Vertical sync (vsync) can be forced on in the drivers of your video card. You may also have to disable variable refresh rate (VRR) technologies like G-Sync, FreeSync, Adaptive-Sync, Enhanced Sync or Fast Sync.
      
 
    
   
  - 
    Fullscreen mode not working
  
 
  - 
    This can have multiple causes:
    
      - 
        The selected video mode resolution is not supported by your monitor and/or videocard. Choose a different video mode.
      
 
      - 
        The gl_displayrefresh cvar is set to an unsupported value. Setting it to 60 (Hz) usually works, but it's better to set it to 0, which always works.
      
 
    
   
  - 
    SoF fails to start (crashes immediately). Windows displays an appcrash report for SoF.exe.
  
 
  - 
    This can have multiple causes:
    
      - 
        The video drivers may return a GL_EXTENTIONS string that's too long. Install SoFplus client or the fixed ref_gl.dll. Both can be found elsewhere on this site.
      
 
      - 
        The user directory may not exist or may not be writable by the current user. See the Windows 7 page for more information.
      
 
    
   
  - 
    An error message is displayed when connecting to a server:
    
      - 
        CONNECTION REFUSED!
      
 
      - 
        VERBINDUNG VERWEIGERT!
      
 
      - 
        CONNEXION REFUSEE !
      
 
      - 
        Incorrect password
      
 
      - 
        Ungültiges Passwort
      
 
      - 
        Mot de passe erroné
      
 
      - 
        Incorrect spectator password
      
 
      - 
        Ungültiges Zuschauer-Passwort
      
 
      - 
        Mot de passe spectateur erroné
      
 
    
   
  - 
    A lot of servers are password protected, because renting a server is cheaper that way.
    Most password protected servers use 'player' as the password and 'specme' as the spectator password.
  
 
  - 
    The multiplayer server list does not show any servers
  
 
  - 
    This can have multiple causes:
    
      - 
        Your firewall may be blocking network traffic.
      
 
      - 
        Your SoF is querying the GameSpy master server at master.gamespy.com, which has been shutdown on 2014-05-31. Use an alternative master server.
      
 
    
   
Server issues
  - 
    The server shows weird steam / has weird gun sounds (e.g. on the dm/nycctf1 and jpn3 maps)
  
 
  - 
    This may be related to the SoFplus server _sp_sv_weapon_* cvars. Set all those cvars to -1 and the problem may go away.
  
 
  - 
    The server crashes after executing a .cfg file
  
 
  - 
    The .cfg file may be too big. The console buffer size is 8 kB. Split the file up, or convert it to a .func file.
  
 
  - 
    The server crashes for unknown reasons
  
 
  - 
    SoFplus server does not support bots. Remove the bots and the problem may go away.
  
 
  - 
    The server feels laggy (guns fire long after pressing the fire button)
  
 
  - 
    The current map may have been running for too long. Change maps at least once a day. If this doesn't fix the problem, the server may have been running for too long and an internal counter may have overrun. Restart the server at least once every three weeks.
  
 
  - 
    Clients timeout when changing maps
  
 
  - 
    Don't set _sp_sv_maxclients_per_ip too low (use 0, or some value above 8).